Showing posts with label People. Show all posts
Showing posts with label People. Show all posts

Thursday, September 17, 2009

Re-group

The Heroes of Elsir Vale finally came to a calm point in time. The Vale was safe. All known enemies and threats were resolved. They are renowned, wealthy and have a steady income. Many of the adventurers chose to stow their traveling gear and settle into a normal life for a while. Peleus continues to defend the Vale and travel abroad, but this road isn’t traveled alone (by wise people anyway).

The Freeriders adventuring group reached a similar point in their careers. Megan Swiftblade’s group had fought in the recent battles in and around Overlook. They had defended the pass against Orcs, Goliaths and Trolls. And in their earlier days, they had roamed the Vale championing those weak and innocent people beset by evil. Megan chose to retire after her brush with death.

So, Peleus joined forces with the Freeriders, and the various retired adventurers went their ways. A new band of heroes now walks the streets of Overlook, ready to defend their homeland at a moment’s notice:

Morgan – The half-elf warlock with fiery red hair.
Dexter – A Halfling rogue of extraordinary dexterity.
Anderson – The human paladin of Ioun.
Ash – The longtooth shifter, a shaman spirit healer.
And Peleus – The Eladrin Warlord / glaive fighter.

Saturday, August 8, 2009

Saturday, February 28, 2009

Meta-game

The Shadar-kai are sneaky and manipulative. They seek power and trample anyone that gets in their way, even each other. They've been operating in Elsir Vale for several years now. The Vale has no obvious wealth of resources. It's of no strategic consequence. Yet they're present, selling arms cheap. They are here for some unknown reason, but most assuredly they have a purpose. Years of expense (magical gates) and lost profits (cheap arms prices) suggest that their goal is worth a great deal to them. They've also armed many uncivilized humanoids in the valley. These puppets may serve to weaken the good people and further their goals.

Whatever their plans are, it won't be good for the citizens of the vale. To protect the people and the vale, someone needs to uncover their plot; then do something about it.

Modra was the highest ranking agent in the vale for years. He undoubtably knows things about the operations, Sarshan and the long term orders he carried out.

Tuesday, December 9, 2008

Hostages

Sgt Kartenix Jairo - male human city guard, found dead in the first crypt

Zerriksa Belkacem - female human crone, found in second crypt, grumpy old lady, currently has Filth Fever

Mirtala Faizul - female human cook, found in third crypt in goblin leader's room

Thurann Faizul - male human boy, age 10, probably locked in the well room

Sertanian Monjoor - male human museum curator, age 60, found heavily beaten but alive in Sinruth's War Room

Jalissa Silverleaf - female elf acolyte of Ioun, hot blonde, sent to slave market?

Adronius Stoutheart - male dwarf alchemist, sent to slave market?

Tuesday, October 21, 2008

Our Merry Troup

Thom Wilson is a big man, and not just in height. At 6’0” tall and 325 pounds, this human is very plump. Thom is also a genius, smarter than anyone else his age and most people in Brindol. Thom likes to study history and magic. He’s easy going, joyous and friendly to just about everyone. He likes Elves, wine and fine dining; the later two being his “indulgences.”


Thom is impulsive and impatient. He doesn’t care much what choice is made, as long as things get rolling, and he doesn’t ponder consequences much. When he sees something interesting (shiny bauble), he pursues it, until something else catches his attention shortly there after. He has trouble focusing on one goal, though he may act on it regularly. Thom likes to have options, and often multi-tasks. (Gemini)



Toradin Ironhammer is a stout dwarven warrior. He’s 4’4” tall, 200 pounds and 30 years old. Toradin left home 10 years ago after a disagreement with his father. He now lives with his uncle, a local blacksmith. Toradin is generally light hearted & optimistic, but has his brooding moments.


Toradin is strong-willed and independent, respectful of people and their possessions (and expects the same). He’s very loyal and protective of family and friends. Toradin is brave and eager for combat, to the point of trying to prove himself (to others? to himself?). (Taurus)



Tywin Grayhorn stands 5’10” tall and weights 195 pounds. His golden eyes are a stark contrast to his black hair and dark gray horns. Tywin is a social butterfly and might have been a bard, if he could sing worth a damn. His demeanor tends to match that of the people around him. He tends to be friendly towards most people and would gladly share a few drinks with anyone at the local tavern.


Most of Tywin’s good nature is a fascade for the public. He has a handful of family and friends he trusts & cares about. These few are cherished treasures in an otherwise cruel world. Everyone else is a pawn, entertainment or information. Tywin is a bit cynical. Most people are untrustworthy idiots, eeking out a pathetic existence. They are tools, a means to an end, whatever that end might be. He isn’t cruel or self-centered. He just doesn’t care about them, one way or the other. So long as it doesn’t hurt them, why not rally the people to your cause? (Scorpio)



Rathos Venroth is an imposing tiefling at 6'2" tall and 185 pounds. He fancies himself a ladies' man and likes to socialize.


Rathos was orphaned at an early age & grew up with his brother and uncle. He's led a poor life with little more than his charm to get him by. He's very well mannered and silver tongued. He craves wealth, women and power and has actually worked out some plans to achieve those ends. He's generally calm and patient. He focuses on personal goals, but makes a point to repay any kindness from family & friends. Rathos has a soft spot for kids, especially orphans. He's hesitant to commit to much for he desires to travel & experience the world. (Leo)



Seregdur is heavy set for an elf (5'9" tall, 195 pounds), but that's not what grabs your attention. His skin is much darker than any elf you've ever seen, not black like a Drow, but very dark. This has made him an outcast among the elves. He grew up in the Witchwood among elves, but was never truely accepted by them. His appearance has been the source of much suffering and emotional scaring, resulting in a very somber, almost unfriendly demeanor.


Seregdur is highly independent and self-confident. People should be judged on their ability, not their lineage. He's determined to prove the world wrong and make his mark on history as good and respectable man. He's determined and stubborn. He doesn't project his beliefs or opinions on others, but is very entrenched in them. The world hasn't been generous to him, so what little he has, he values. This includes his clothes, gear, family and friends. (Taurus)

Thursday, October 9, 2008

The Brindol Council


Lord Aaron Jarmaan (male human noble) Lord Aaron is a widowed man, 50 years old. His wife fell down stairs in the keep years ago and broke her neck. He has two sons and a daughter, all full grown and married now.
Though he never remarried, he’s always been fond of the ladies, perhaps even before his wife’s accident. He’s known to spend time with at least two women in Brindol, though he keeps his personal life somewhat private. Each of the ladies “rents” a small house from him.
The Jarmaan family owns a lot of property both within & outside of the city. Most of this is rental property. The one active business Lord Jarmaan has is a restaurant in Brindol, the Succulent Salmon. This is one of the finest restaurants in town, frequented by all of the city’s upper class. Whatever else Aaron might be, he’s an excellent cook.

Lord Warden Harrik Orenna (male human noble) Political leader of the Golden Lions (city guard).

Lord Eoffram Troyas (male half-elf merchant)
Lord Troyas is the newest councilmember. He's well mannered and noticably cunning in his dealings. The most liberal of the council, Troyas is swift to act. He believes in quick, well informed decisions. He's not one to ask permission before acting. He does CYA though. He hasn't gotten this far in life by screwing up. Fresh information is probably a valued commodity for this man. Troyas is the type to exchange favors, but keeps the scales tipped in his favor.

Lord Noel Prasad (male halfling merchant)

Lord Eshan Siranovic (male human noble)

Lord Sergio Wajit (male human noble)

Lord Tobin Eldahof (male human noble)

Lord Gilliam Kaal (male human merchant)

Lord Arvim Tagagol (male half-elf noble)

Lord Damon Gunter (male dwarf noble)

Lady Ariane Sanja (female tiefling merchant)

Lady Natalia Isidoro (female human noble)

Lady Maribel Kabiri (female human noble)

The Six of Clubs

More commonly called "the six," Corvin Thompson's little gang are known small time thugs. The group includes the following members:

-Corvin Thompson (male human) Gang leader. This one has the most brains. He's cruel and a bully, but lacks intimidation due to his size. He's very bold with the other members guarding his back. He barks a lot, but never bites in public. Crossing him in public could get you a private beating shortly thereafter.

-Ivan Thompson (male human) Corvin's brother. This brute is a huge 22 year old. He's the muscle of the gang. All his talents are physical though. He'd be lost without his brother's guidance.

-Kip Fargrim (male human) General thug. This one is a known mugger, though few report him. He's not big, but his cold hard stare intimidates a lot of people. He doesn't talk much.

-Ruben Marcel (male halfelf) This is the quick one. He'll snatch your purse & be halfway down the street before you can react. He doesn't stand up to anyone without the others. Speed and agility are his skills, and he knows it.

-Joven Rizwan (male halfling) Pickpocket extrodinaire. Don't let his innocent appearance fool you. He has more daggers hidden on his person than you can count.

-Scarlet Rosamir (female human) A flirt and a tease. She acquires things while rubbing on half drunk men. She's been known to lure strangers to secluded spots as well.

The PC's are very familiar with this gang, and have had run-ins with them several times. You don't like them, & vice-versa. They heckle & threaten at least one PC a week. They've even tried to frame you with stolen goods.

They never appear to work, but always have a few coins to spend. The Thompson twins have a place of their own, and the others crash there often. Some still live with their parents, but certainly aren't governed by them.