The Githzerai “fortress” wasn’t very defensible. The heroes strode right in the front door. The entry hall was lined with windows/portals to other rooms. Most of them led to a guard room. The gnolls there quickly mobilized and positioned themselves, while the intruders tried to figure out how the portals worked. Both sides were split up between the rooms. The gnolls tried to gang up on 1 or 2 enemies, but still couldn’t bring down anyone. The adventurers eventually coordinated their efforts and removed the guards.
The portal system led to a four way intersection. Various sounds could be discerned from each direction. The group chose to follow the voices first. This led to the prison. The gnolls on duty here were trained to restrain and whip prisoners. Their tactics were less effective on hearty adventurers, though the manacles were annoying.
Two prisoners were found in the cells; a human deputy from Red Rock and an elf ranger from the Marth Forest. Both had been here less than a week, but were routinely beaten. The gnolls have been capturing skilled citizens in the region for several weeks, but neither of these men knew what had happened to the others. They confiscated gear from their fallen captors and headed home.
The group investigated the waterfall room next. Three gnolls (two mounted) were training in the water to build strength & stamina. The mounts were large hyenas, and they laid into Kava with their riders sporting light lances. These weren’t the real threat though. The third gnoll was a summoner. He called in swarms of crows and rats that viciously gnawed on several of the heroes, and he did so at least three times, flooding the room with vermin. But alas, his defenders weren’t as skilled, and once the heroes got to him, he went down quickly.
A door in the back corner was wedged shut with a note in Abyssal (the gnoll’s language): “Warning! Keep out! Haunted!”
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