Most of you felt like the trip to the Haunted Woods had mixed results. It did not produce Lucien, or lead to the evil army. The evil priest of Orcus is dead, and a Lucien hideout has been located (with werewolves). There are also two hostages still missing, the dwarf alchemist and the elven acolyte.
The next session will start out with Councilor Troy producing leads to the goblinoid slavers in the Witchwood. The slavers likely have ties to the evil army, and definitely have/had the two hostages. These two hostages were skilled (ie semi-important) citizens of Brindol. The city/families/temple have pooled additional resources to offer for their rescue, if you're interested.
Or, we can skip the slavers and I can drop the hook leading to the army. This will progress the story line faster, but the slavers/hostages may never be dealt with.
How would you like to proceed?
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3 comments:
I'm all for rescuing the hostages first. Thom certainly would not want them left to die/suffer in the hands of slavers.
I'm still fixed on getting those hostages, but I don't want to sacrifice a village for even two very important citizens. I'm an elf- I can see the forest and the trees :)
Hi Jeff. I'd like to speak to you about the work you've done on this campaign.
Please touch base with me at jeremy.a.sager@gmail.com
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